Asmongold on fixing World of Warcraft
The fatigue of telling Blizzard how to fix World of Warcraft has reached a breaking point for Asmongold. His solution is to stop designing for modern audiences or new players and instead listen to the old guys. He argues that targeting non-players during the Wrath expansion killed the game, so the class interdependencies must be restored to make it feel like the way it used to be. This stance was shared via the Allcraft Podcast.
文字起こし (en)
At this point, like, I am just so far beyond, like, I am so, like, just fatigued with telling Blizzard how to fix World of Warcraft. Like, at this point, if they're going to bring it out, this is what I think. Just listen to the old guys, make the class interdependencies, just make the game the way it used to be. Don't think about like whenever you're thinking of modern eyes, modern audiences, new players. No, just stop right there. Don't make the game for people who don't already play the game. That's what they did in Wrath and it killed the game.
